All Choices Are Bad
Study reviewed by no one in particular
What It Is
All Choices Are Bad is a decision-based game where you navigate common internet situations and discover that every option extracts something from you. You manage three resources: Security, Sanity, and Wallet. By the end, at least one of them will be depleted.
How It Plays
You are presented with five scenarios drawn from real internet experiences: expired antivirus subscriptions, cookie consent banners, suspicious family links, data breaches, and newsletter unsubscriptions. Each scenario offers three choices. Every choice has consequences.
If any stat hits zero, you lose. If you survive all rounds, you receive a summary of the damage. Survival is possible. Survival without cost is not. (Several options were considered. All of them were bad.)
What You Are Playing As
You are a person trying to use the internet normally. You have reasonable expectations. You assume good faith. You believe that "unsubscribe" means unsubscribe. You are, in other words, unprepared.
Why It Exists
The internet is full of situations where every path has friction. Accept cookies or manually configure 400 partners. Pay for software or endure ads. Update your passwords or risk Moldova. This game compresses that experience into a few minutes of impossible tradeoffs.
The game doesn't offer advice. It just shows you what you already knew: the house always wins. (This section was reviewed.)